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Goal 3 – Good Health and Well-Being

Connecting Experience

Everyone deserves to live a healthy life and achieving Goal 3 means making going to the doctor more affordable, leading a healthy lifestyle easier, and preventing diseases effortless through access to safe medicine and vaccines for all.

Tasks

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Group your Food
Wake up points
Age Group:   7+ Amount of people:  3+

Time:   30 minutes

Objective:

To learn about different food groups.

Material:

List of the Food groups

You can download pdf version of this task via button
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Healthy Eating and Lifestyle
Wake up points
Age Group:   11+ Amount of people:  3+

Time:   2 – 4 weeks

Objective:

To learn how about the importance of a healthy lifestyle and diet.

Material:

Paper and pens/pencil 

You can download pdf version of this task via button
Worry Monster
Look around points
Age Group:   7+ Amount of people:  3+

Time:   2 hours

Objective:

To recognise their emotion, to create something to help deal with it. 

Material:

Small bags or boxes, paper, art supplies

You can download pdf version of this task via button

Instructions:

Split participants into small groups. Each group is given an emotion and needs to create a small scene to show to the rest of the group. The rest of the group need to guess which emotion the scene was about.  

If the group is small, participants could mime individually rather than creating scenes.  

Here is a list of emotions (if you have more groups you can add more):  

  • Happy 
  • Sad 
  • Jealous 
  • Angry 
  • Scared 
  • Peaceful 
  • Excited 
  • Proud 

When all the emotions have been guessed, discuss the times and ways they experience different emotions:

  • When do you feel these feelings? 
  • What do you do when you’re feeling sad or angry?  
  • Do you feel like you have people you can talk to about your emotions?  

Worry Monster:  

Through this activity participants will create a box to put the things that they worry about inside, called a worry box or monster. Participants write or draw things that they’re worried about and feed them to the monster, so they don’t have to hold them inside.  

Each participant creates and decorates their own monster to bring home, you could also create one to live in your meeting place.

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Where do I feel?
Look around points
Age Group:   11+ Amount of people:  3+

Time:   40 minutes during 2 meetings

Objective:

To realise that emotions can be connected to the body, to be aware of our emotions.

Material:

Paper and pens

You can download pdf version of this task via button

Instructions:

1st Meeting:  

Each participant takes a piece of paper and a pen. They should write down everything that comes to mind when they hear the word “emotions” without using the names of different emotions.  

Share the different words the group came up with. 

Together, create a list of emotions such as:

  • Happy, sad, angry, peaceful, jealous, excited, nervous… 

When the list is created, each participant should draw the outline of a person. During the week they should fill it in with their feelings, in the space where they physically experience that feeling. For example, when I feel nervous my shoulders are tense, so I would write nervous on the shoulder. 

2nd Meeting:  

Each participant should present their picture, and then have a group discussion. Was it hard to know what emotion you were feeling?  

  • Do you feel everything in the same place?  
  • Do you feel only one emotion a day?  
  • What should you do if you have a lot of negative feelings?
Get your body moving!
ACT points
Age Group:   7+ Amount of people:  3+

Time:   2 – 4 weeks

Objective:

To learn that exercise is an important part of a healthy lifestyle.

Material:

n/a

You can download pdf version of this task via button

Instructions:

Exercise has benefits for both physical and mental wellbeing, such as: stress relief, burning off surplus calories, maintaining a healthy heart, fun, building confidence, releasing chemicals that give you a positive feeling. 

Together, participants should create a short series of exercises that they can all take part in together at the start of each meeting, for the next 4 weeks.  

Before and after the activity each week, participants should find their heart rate. Participants should find their pulse and count the beats for 30s, then double it to find the beats per minute, they should keep note of the before and after time each week.  

At the end of the 4 weeks they should compare the results from the beginning of the project to the end and see if it has made an impact on how much their heart beats changes before and after exercise. 

Encourage them to keep on exercising as they grow to keep fit and healthy and remind them through the process that it is not a competition with others to see who can do the most but a competition against themselves to do a little better each week, as exercise is for your own health and wellbeing. 

Age  Average heart rate at Rest  After exercise 
Under 11  70   120 
Over 11  60  100 
Move! 
ACT points
Age Group:   7+ Amount of people:  15+

Time:   1 hour

Objective:

To learn about the importance of exercise. 

Material:

Something to show each base, could be corners of the room, cones etc. Something to differentiate the teams such as wearing neckerchiefs in different ways.

You can download pdf version of this task via button

Instructions:

Warm up: 20 – 30 minutes 

Begin with a short warm, participants could share their favourite stretches, Leaders could create a short dance or lead several short exercises.  

Game: 30 – 40 minutes 

Divide participants into 3 teams; Snakes, Chickens and Foxes.  

Each team has their own base, which should be far from each other. Participants can take up to 30s breaks in their team’s base. The base is also used as a “prison” where they are going to put the players of other teams they catch. 

Each team can only catch one other team. The Snake catches the Fox, the Fox catches the Chicken and the Chicken catches the Snake.  

When they catch someone, they bring them to their prison.  

The prisoners need to keep at least one foot in the prison. If there is more than one prisoner in a prison, they can create a chain where one prisoner has their foot in the prison, and the next is outside the prison holding their hand. If someone touches one person in the line, the whole line is free.  

There are 2 ways to end the game:  

  • When one of the teams catches every member of the other team  
  • After a certain time, the leader stops the game and counts how many prisoners there are, the team with the most prisoners wins.  

By the end of the activity, participants will have done the amount of daily activity recommended by doctors! 

Debrief:

  • Do you do an hour of physical activity every day? If not, what could you do to make sure you do? 
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Tasks list